Official Rulebook of the NSHL

  • Is a player that is active in professional hockey with stats that can be proven by the trusted resource hockeydb.com
  • Players are no longer "active" when they have not played professional hockey for the length of one (1) entire NHL season as per hockeydb.com
  • Players that are no longer "active" are removed from the league during the off-season
  • Every pro team has a minor league (MSHL) team it is affiliated with and where their minor league players are sent to play
  • Each off-season General Managers are required to decide who their affiliate for the season will be
  • "Real" NHL affiliates take priority, followed by league seniority
  • An affiliated team must be from either the "real" AHL, ECHL or SPHL
  • A player's age is determined in the off-season during re-rates and is set as of July 1st of that calendar year
  • A player's age does not change during the season regardless of their birthdate
  • Is a multi-faceted event typically held mid-season featuring the top players in both the pro and minor leagues
  • Typically the All-Star Classic is held on a weekend and regular season games are put on hold for a few days giving all players a break
  • The events occurring during the All-Star Classic are:
    • NSHL Classic Series - Three games featuring pro level All-Stars where goals scored are added throughout the series and the most goals after the three games wins
    • YoungStars Challenge - A single game featuring the league's top 24 years old or younger players
    • MSHL All-Star Game - A single game featuring players who have played at least 20 minor league games that season
  • General Managers for each event are determined as follows:
    • NSHL Classic Series - The two (2) Stanley Cup finalists from the previous season
    • YoungStars Challenge - The host and the defending Stanley Cup Champions
    • MSHL All-Star Game - The two (2) MSHL Championship Finalists from the previous season
  • Players for each event are determined as follows:
    • NSHL Classic Series - Each GM provides a list of five (5) players they feel worthy of being nominated for participation in the event - the league releases a master list from that where GMs vote again to name 13 forwards, 7 defensemen and 3 goalies
    • YoungStars Challenge - The two GMs for the event name 12 forwards, 6 defensemen and 2 goalies once players have been named from the pro and minor league events - players can be from either league but must be 24 years old or younger (only three (3) players named from the GM's own team will be awarded financially)
    • MSHL All-Star Game - The two GMs for the event name 12 forwards, 6 defensemen and 2 goalies that have played at least 20 minor league games (10 for goalies) that season (only three (3) players named from the GM's own team will be awarded financially)
  • The host city for each All-Star Classic is determined at the previous year's All-Star event
  • Teams can apply to host the event once every three (3) seasons
  • An application is submitted to the league and is posted for other General Managers to vote on a winner
  • Teams earn revenue from each player off their roster that participates in the All-Star Classic
  • Teams also earn revenue from tickets sold
  • Revenue is added for all games and divided into 25 shares with six (6) shares going to the host and one (1) share each for all remaining teams
  • Teams generate revenue by selling tickets to their home games in their arena
  • Every pro team is provided with an arena that matches their NHL affiliate's real-life arena in name and capacity (for ice hockey, as per Wikipedia)
  • Pro arenas are automatically broken down into the following levels:
  • Pro Arena Breakdown
    Level % of Capacity
    Level 1 33%
    Level 2 27%
    Level 3 11%
    Level 4 22%
    Luxury Boxes 7%
  • Every minor league team is provided with an arena with a capacity of 3,000 seats
  • Minor league arenas have a restriction on how much a team may charge for tickets
  • Minor league arenas are automatically broken down into the following levels:
  • MSHL Arena Breakdown
    Level % of Capacity Max Ticket Price
    Level 1 30% $100
    Level 2 30% $50
  • When a team's pro or minor league roster and/or pro or minor league lines are incomplete and they are scheduled to play a game, the simulator will run an "automatic" adjustment to fill any gaps
  • Any player(s) demoted as the result of an "auto roster" who require waivers will be placed on waivers
  • Auto lines / roster is avoided by an active General Manager properly maintaining a team's roster
  • Frequent reliance on the "auto" feature may result in penalties being handed out by the Board of Directors
  • At the conclusion of the playoffs, teams vote for award winners in various categories for regular season performance in both the pro and minor leagues
  • The first stage of the nomination process asks each team to nominate a player off their own roster for each award
  • A compiled list of all nominated players is released to the league for a second vote
  • The second stage of the nomination process asks each team to select who they feel most deserving for each award
  • In the event of a tie for first place at this stage, the league will ask any teams that did not vote for one of the tied nominees to re-vote for one of them to break the tie
  • The winner of the following NSHL awards earns two (2) Training Camp points that they can have applied to any category that allows for points adjustments: Hart Trophy, Norris Trophy, Vezina Trophy, Calder Trophy
  • The winner of the following MSHL awards earns one (1) Training Camp point that they can have applied to any category that allows for points adjustments: MSHL MVP, MSHL Top Defenseman, MSHL Top Goaltender, MSHL YoungStar
  • Occurs when a team's bank account drops below $0.00
  • Once a team is declared "bankrupt" the team will be under league control and a course of action for the remainder of the season will be decided by the Board of Directors and will operate under the rules of contraction
  • Current: Jay kaShman (Commissioner, Toronto GM), Eric Gosselin (NSHLPA, Detroit GM), Corey Gosselin (NY Rangers GM), Terry Porter (Hamilton GM), JJ (Tampa GM)
  • Is made up of five (5) veteran league General Managers who actively discuss ways to improve the league at all levels
  • Have the ability to make changes to the rulebook with at least 4-1 approval from the Board
  • When voting on a matter that directly impacts a Board member's team, that Board member's vote does not cout towards a potential change - in which case there are four (4) total voters and a 3-1 approval is required to pass
  • A team is entitled to the compensation below should they reject an offer-sheet to a player whose negotiation rights they hold (typically either a Restricted Free Agent (RFA), a Franchise Player or an NHL Re-Rate)
  • The chart on the left is the base-level, while the chart on the right gets added onto the original compensation for offers over what is listed
  • The GM accepting compensation decides on which specfici picks are exchanged
  • NSHLPA Value Compensation Owed
    $13,000,000 Four 1st Round Picks
    $9,000,000 Three 1st Round Picks
    $5,500,000 Two 1st Round Picks
    $3,000,000 One 1st Round Pick
    League minimum wage No compensation
    In Addition to Minimum Compensation Owed
    +$1 to $99,999 One 6th Round Pick
    +$100,000 to $249,999 One 5th Round Pick
    +$250,000 to $499,999 One 4th Round Pick
    +$500,000 to $999,999 One 3rd Round Pick
    + $1,000,000 One 2nd Round Pick
  • Is an agreement made between the NSHLPA (acting on behalf of the player) and a General Manager (GM) that has been formally submitted to the league
  • A contract commences on the Opening Day and ends at the conclusion of the playoffs
  • A player contract must consist of:
    • a salary that meets the mandatory minimum wage
    • a term (the length of the contract)
  • A player contract may also consist of:
  • The minimum wage for a player signing off of a team's prospect list is based on their Entry Level Contract (ELC)
  • The minimum wage for any player that signs who is not coming off of the prospect list is $500,000 per season
  • The maximum length of a contract that a player may sign is outlined below:
  • Maximum Contract Length
    Age Length Length w/ Option
    Off Prospect List 3 years N/A
    22 4 years 3 years + Option Year
    23 4 years 3 years + Option Year
    24 4 years 3 years + Option Year
    25 4 years 3 years + Option Year
    26 4 years 3 years + Option Year
    27 4 years 3 years + Option Year
    28 4 years 3 years + Option Year
    29 4 years 3 years + Option Year
    30 3 years 2 years + Option Year
    31 3 years 2 years + Option Year
    32 3 years 2 years + Option Year
    33 3 years 2 years + Option Year
    34 3 years 2 years + Option Year
    35+ 2 years 1 year + Option Year
    * Note - The player's age in the above is the age the player is at the time of the negotiation
  • Prior to every GM Wave the NSHLPA announces the number of consecutive waves a team is required to be the leading offer for a player to sign regardless of the number of offers on the table and without Final Negotiations
  • If at any time the team with the "top offer" reduces their offer, the counter on the Consecutive Best Offer waves as leader resets
  • Is the process by which the league removes (at least) one team
  • During the regular season, the league's handling of a to be contracted team is as follows:
    • Day-to-day operations are handled by auto roster & auto lines
    • The Commissioner (or league designate) will handle placing players on waivers or claiming players from waivers to help the team financially
    • The Commissioner (or league designate) may not trade on behalf of the team
    • Should the team make the playoffs, they will removed and everyone behind them in the standings will be bumped up
  • During the off-season, the league's handling of a to be contracted team is as follows:
    • Any player on the team's roster with a contract becomes subject to a Dispersal Draft where a team drafting them would be required to honour all aspects of their contract
    • Any player on the team's roster with an expiring contract becomes an unrestricted free agent regardless of their age
    • Any player released that still qualifies as a rookie becomes immediately eligible for that off-season's Draft
    • Any remaining draft picks held by the team will be skipped going forward
    • Any draft picks held by other teams that were originally held by the contracted team(s) will be honoured in the appropriate draft slot for the current draft and in the middle of any round(s) in any respective year(s) down the road
    • Any funds remaining in the contracted team's bank account would be distributed equally among the league's remaining teams
    • The value of the combined payroll of the contracted team for the next three (3) seasons is distributed equally to the league's remaining teams to assist in covering the cost of inherited contracts
  • Occurs when a player is sent from a team's pro roster to their minor league roster
  • Players can be demoted at any time during the season through the STHS GM Client provided their contract allows for them to play in the minors
  • Players 25 years of age or older are required to clear waivers once they are demoted
  • Players 24 years of age and younger may be demoted without having to clear waivers
  • Occurs after a team has either declared bankruptcy or is being contracted by the league
  • The draft order is determined by combined Win % of remaining teams from the previous two (2) regular seasons (Wins and Losses only - Shootout and Overtime Losses count as a Loss)
  • The team with the worst Win % picks first, second worst picks second and so on
  • Picks in the Dispersal Draft may not be traded
  • Players selected in the draft muct have their full contract including options and clauses honoured by their new team
  • Teams taking part in this draft must submit a list of picks by proxy to the league ahead of the scheduled start date - failure to do so results in the team passing when their pick is up
  • The draft continues until either all eligible players have been selected OR an entire round has gone by where all teams participating have passed on their pick
  • Each off-season the Draft is held as a process by which eligible players are selected by teams to enter into their prospect system
  • The draft is six (6) rounds with each team starting with one (1) pick per round
  • Draft picks may be traded
  • The order of the draft is determined in part by the previous season's final standings, with the other part being determined by the Draft Lottery
  • The order of selection for the first round of the draft is based on the following table:
  • First Round Draft Order
    Pick Determining Factor
    1 Draft Lottery
    2 Draft Lottery
    3 Draft Lottery
    4 Draft Lottery
    5 Draft Lottery
    6 Draft Lottery
    7 Draft Lottery
    8 Draft Lottery
    9 1st Round Loser - Worst W%
    10 1st Round Loser - 2nd Worst W%
    11 1st Round Loser - 2nd Best W%
    12 1st Round Loser - Best W%
    13 2nd Round Loser - Worst W%
    14 2nd Round Loser - 2nd Worst W%
    15 2nd Round Loser - 2nd Best W%
    16 2nd Round Loser - Best W%
    17 Semi-Final Loser - Worst W%
    18 Semi-Final Loser - Best W%
    19 Stanley Cup Runner-Up
    20 Stanley Cup Champion
  • The order of selection for Rounds 2-6 are based solely on the previous season's final regular season standings going from worst Win % to best Win %
  • Players are eligible for selection in the Draft provided they meet the following criteria:
    • A player must have been drafted into the NHL OR a player must have played in the NHL (and still be active)
    • A player must be considered a rookie
    • A player must not have his rights held by another NSHL team
  • Once selected in the Draft a player is placed on a team's prospect list
  • In order to ensure teams do not intentionally lose to inherit better Draft positioning, a randomized lottery is held involving picks belonging to non-playoffs teams in order to decide the Draft order for picks 1-8
  • Odds to "win" the lottery are weighted based on the previous season's final regular season standings and are weighted to give the best odds to the worst team based on this chart:
  • Draft Lottery Odds
    Team (Worst to First) % Chance at #1
    1 29%
    2 23%
    3 17%
    4 12%
    5 8%
    6 6%
    7 3%
    8 1%
  • Based on the odds chart above, teams in the lottery are given a series of numbers out of 86 total numbers that aligns with their percentage above (ie Team 1 would receive 29% of 86 numbers OR a series of 25 numbers)
  • The breakdown of the numbers assigned to each percentage above is in the table below:
  • Draft Lottery #s
    Team #s 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
    1 25 1 9 16 23 29 35 40 45 49 53 57 60 63 66 69 72 74 76 78 80 82 83 84 85 86
    2 20 2 10 17 24 30 36 41 46 50 54 58 61 64 67 70 73 75 77 79 81          
    3 15 3 11 18 25 31 37 42 47 51 55 59 62 65 68 71                    
    4 10 4 12 19 26 32 38 43 48 52 56                              
    5 7 5 13 20 27 33 39 44                                    
    6 5 6 14 21 28 34                                        
    7 3 7 15 22                                            
    8 1 8                                                
  • Once the numbers above are assigned to the respective teams a date and time are set for when the Draft Lottery is to be held (typically during the playoffs)
  • On the specified date and time the Commissioner will generate a random number sequence using random.org to produce the lottery results
  • The number at the top of this randomly generated list will correspond to a team from the chart above and the team holding that number will "win" top pick in the Draft
  • The lottery continues going down the randomly generated number sequence to determine remaining picks from 2-8
  • Once a team has had their number drawn, the remaining numbers in their sequence are removed from the randomly generated number list
  • There is no maximum number of draft slots a team can climb or fall over the course of the lottery
  • The league uses the file sharing app Dropbox to save and share GM files throughout the season
  • It is required for a GM to setup a Dropbox account to be given access to the shared file in order to use the STHS GM Client tool for roster and line adjustments
  • All GMs are given access to the same league folder and its contents
  • Any files deleted from the folder by a GM that are not their own are subject to fine at the discretion of the Board of Directors
  • The Dropbox website is here
  • A player signing their first contract coming out of being a prosect is required to sign a set contract based on the following chart:
  • Entry Level Contract (ELC) Values
    Round 18-21 years old 22+ years old
    1st Round Pick
    (1st - 3rd overall)
    $1,500,000.00 for 3 years
    + $500,000 signing bonus
    $1,500,000.00 for 3 years
    + $750,000 signing bonus
    1st Round Pick
    (4th - 8th overall)
    $1,250,000.00 for 3 years
    + $350,000 signing bonus
    $1,250,000.00 for 3 years
    + $600,000 signing bonus
    1st Round Pick
    (9th - 20th overall)
    $1,000,000.00 for 3 years
    + $250,000 signing bonus
    $1,000,000.00 for 3 years
    + $500,000 signing bonus
    2nd Round Pick $850,000.00 for 3 years
    + $225,000 signing bonus
    $850,000.00 for 3 years
    + $450,000 signing bonus
    3rd Round Pick $700,000.00 for 3 years
    + $225,000 signing bonus
    $700,000.00 for 3 years
    + $400,000 signing bonus
    4th Round Pick $600,000.00 for 3 years
    + $200,000 signing bonus
    $600,000.00 for 3 years
    + $300,000 signing bonus
    5th Round Pick $500,000.00 for 3 years
    + $175,000 signing bonus
    $500,000.00 for 3 years
    + $250,000 signing bonus
    6th Round Pick $400,000.00 for 3 years
    + $100,000 signing bonus
    $400,000.00 for 3 years
    + $200,000 signing bonus
    * Note - All salaries listed are based on the player's age at the time of the signing
  • Occurs after a team has either declared bankruptcy or is being contracted by the league
  • The draft is one (1) round in length per team being removed
  • The draft order is determined by combined Win % of remaining teams from the previous two (2) regular seasons (Wins and Losses only - Shootout and Overtime Losses count as a Loss)
  • The team with the worst Win % picks first, second worst picks second and so on
  • Picks in the Dispersal Draft may not be traded
  • Players selected in the draft must have their full contract including options and clauses honoured by their new team
  • The draft will be held LIVE! at a starting date and time to be determined by the league and will take place via e-mail and/or Twitter
  • Occurs when the Board of Directors determines that it is in the best interest of the league to add a new team or replenish a team following contraction
  • In the event of planned expansion (not a result of contraction), the Commissioner will notify the rest of the team by no later than the All-Star Classic
  • In the off-season prior to the expansion team(s) first season an Expansion Draft is held to help build the roster(s) for the new team(s)
  • Is an event held in the event of league expansion to help build the roster(s) for the new team(s)
  • The new team(s) select players off of a list of exposed players from the teams already in the league
  • Any players selected in the draft must have their full contract honoured by their new team, including clauses and options
  • In the draft the new team(s) will pick only one (1) player from the exposed players list off each existing team
  • Existing teams are allowed to protect up to 11 players from being made available in the draft
  • All rookies and prospects are exempt from having to be protected for the draft
  • Players tire at various rates depending on either the number of minutes played (for skaters) or shots faced (for goalies)
  • Fatigue is shown as a reduction in a player's (CON)dition rating
  • Player's recover their (CON)dition at +1 CON per sim day
  • Fatigue is based on the following table (note - defensemen earn a 5 minute bonus on the skater numbers below):
  • Skater Fatigue
    Minutes Played CONdition Hit
    20 -1
    25 -2
    30 -3
    Goalie Fatigue
    Shots Against CONdition Hit
    25 -1
    32 -2
    40 -3
  • Prior to every GM Wave the NSHLPA announces how many offers a player needs to receive by the end of the wave to narrow down their choices to the top three (3) teams only - this is called entering Final Negotiations
  • In the NSHLPA Response Wave the NSHLPA will advise teams who are still in the running for the player, as well as those who are not
  • Once teams have entered Final Negotiations with a player the timeline of events operates indenpendently from the wave format
  • The team that stands as the highest bidder for a player entering Final Negotiations (Team A) will be advised they are the highest bidder and can wait for further feedback from the NSHLPA
  • The two (2) teams that stand as the second and third highest offers (Team B and Team C respectively) will be given 24 hours to re-submit a new, final bid in an attempt to overtake the existing top offer (from Team A)
  • IF one of the new offers from Team B or Team C come in higher than the original top offer from Team A, Team A will be given 24 hours to re-submit a new, final bid to re-take the top spot
  • Whoever is the highest offer after Team A re-submits will sign the player
  • Should the new offers from Team B and Team C not come in higher than the original top offer from Team A, Team A signs the player
  • Failure to submit a response to the NSHLPA at any point in Final Negotiations forces the NSHLPA to assume the team is no longer interested in the player and their bid is withdrawn
  • General Managers (GMs) are responsible for their team finances which are made up of player salaries, gate revenue through ticket pricing and finding way to earn additional revenue
  • All teams start out with $45 Million as their opening bank balance
  • Is a tag a team may place on a player whose contract is set to expire and who would therefore become an Unrestricted Free Agent (UFA)
  • This tag enables a team to maintain pre-free agency negotiation rights with the player that other Unrestricted Free Agents (UFAs) do not have
  • A team may only use the tag once every two (2) seasons
  • A team may not use the tag in the same off-season where they used an NHL re-rate
  • A contract for a franchise player must meet the following criteria:

    • The player must sign for the maximum contract length for his age
    • The player must receive a No Movement Clause (NMC)
    • Be the one (1) highest paid (including signing bonus) acquisition* the team makes in that same off-season
      * - by draft, re-signing, signing, trade, waiver claim

  • Should a contract with a franchise player not be agreed upon ahead of free agency, the team maintains the right to match any incoming offers from rival teams OR elect to receive compensation instead
  • Should a contract with a franchise player not be agreed upon ahead of free agency, the team still may not use another franchise player tag for two (2) seasons
  • Is a player without a contract when the season ends
  • A "roster" or "trade" freeze is enacted by the Commissioner with at least one (1) week's notice to all league General Managers of both the start and end dates for the freeze
  • During a freeze no releases, signings or trades will be approved
  • Teams may still submit requests for releases, signings or trades to the league e-mail, however they will not be approved until the freeze ends
  • Potential assets in a trade which are to be exchanged at a later date depending on specific criteria being met
  • Must be clearly defined by all General Managers (GMs) involved when the trade is submitted to the league
  • Is the first half of a signing wave during free agency which allows General Managers to submit their offers to a pre-determined number of free agents using a Google Form provided by the NSHLPA
  • The follow-up to this is the NSHLPA Response Wave
  • This wave typically lasts for 2-3 days at the start of free agency and narrows down to 1 day as things progress and fewer free agents remain available
  • No signings are completed during this wave
  • Extra players a team may carry on its roster that can be substituted into the line-up between games in case of injury or suspension to another player
  • May be made up of any combination of forwards, defensemen or goalies
  • Healthy Scratches are not required
  • Healthy Scratches are not active during games, however they are still paid
  • During the regular season to the Trade Deadline a team may carry up to three (3) healthy scratches on their pro roster
  • Following the Trade Deadline a team may carry up to five (5) healthy scratches on their pro roster
  • There is a maximum of ten (10) healthy scratches on a minor league roster
  • Injured or suspended players do not count towards the upper limit for healthy scratches
  • A player who is an Unrestricted Free Agent (UFA) that has signed a contract to play in an international league (as indicated by hockeydb.com) is eligible to be signed via an IIHF contract
  • An IIHF contract is a minor league only, one (1) year, two-way deal with a guaranteed 10% Signing Bonus with no future rights regardless of age
  • IIHF signings are introduced during free agency in the off-season and typically players are signed one a time in a best offer wins format
  • As dictated by the simulator, injuries can occur during any game and are detailed in the game boxscore and on the transactions page
  • An injured player sees an automatic drop in their CON(dition) rating based on the severity of the injury
  • A player whose CON(dition) rating drops below 80 does not have their contract paid out and does not count against their team's payroll until it gets to 80 again
  • A player with a hugher DU(rability) rating decreases the likeliness of an injury occurring
  • An injured player is automatically placed on their team's scratch list by the simulator
  • Injured players do not count towards a team's roster limits
  • Injured players cannot be traded
  • Is released by the league at the end of each season
  • Is based on three (3) positions: defensemen, forwards and goalies
  • Is based on the two (2) leagues: pros (NSHL) and minors (MSHL)
  • A salary is included in the calculation if they play at least 20 games (10 for goalies) in the respective league
  • Players that play the required number of games in both leagues may be counted for both league averages
  • For reference purposes to rules within this rulebook, all averages are rounded up to the nearest $10,000 for ease of use (however both versions will be available)
  • Are the lines a team uses when facing another team during a game in both the pros and the minor leagues
  • Lines for the pros and minor leagues are edited and saved using the STHS GM Client file
  • Lines need to be updated regularly to ensure a roster is up-to-date and ready for every game
  • Failing to have updated lines may result in an auto lines / roster which may impact the team negatively
  • Lines are to be edited and uploaded through Dropbox
  • In the event a General Manager is unable to access the STHS GM Client file they may submit lines in text format via e-mail
  • If a text format lines e-mail is required a General Manager should indicate only the changes they want made (ex - Player A - Line 1 LW, PP1 LW, PK1 LW - Player B - Scratched)
  • If a General Manager knows they will be away for an extended period of time it is up to them to find a suitable replacement to maintain their lines for that period
  • In their first year in the league a new General Manager (GM) may trade any player(s) on their roster with a no movement clause (NMC) provided the team assuming the player(s) honours the clause going forward
  • This rule expires at the first of either the Trade Deadline or on Opening Day
  • This rule does not apply to a new General Manager (GM) by way of Expansion
  • The league creates player ratings based on stats from the most recent NHL season for every player who plays in the NHL
  • This rating set is only used for:
    • Any new player coming into the league (typically rookies)
    • NHL-based re-rates
    • Replacing player ratings of unsigned players at the end of free agency
  • A General Manager has the option once every two (2) seasons to adopt the complete NHL-based ratings to a player on their roster near the start of the off-season
  • To use an NHL Re-Rate costs the team 25 Training Camp (TC) points
  • To be eligible to receive the NHL Re-Rate a player must be 29 years of age or younger
  • Once the NHL Re-Rate is applied the player's existing contract becomes VOID and the player automatically becomes a qualified Restricted Free Agent (RFA)
  • The player's new contract following the NHL Re-Rate must be for the maximum allowable contract length based on the player's age
  • A team may not use an NHL Re-Rate in the same off-season where a Franchise Player tag was used
  • When attached to a contract, a no movement clause (NMC) means the player may not be demoted, released, traded or waived over the entire length of the term
  • The New GM Rule is one exception to a no movement clause (NMC)
  • Players with a no movement clause (NMC) are denoted with an "N" in the Trade Available (TA) column on the Rosters page
  • When a no movement clause (NMC) is offered during free agency it offers various levels of discounts to the team making the offer
    • For players 30 years of age and older a no movement clause (NMC) adds a 15% discount (increases the offer when compared to other offers in the eyes of the NSHLPA)

      Example: A player is offered a 1 year, $1,000,000 contract with a no movement clause.

      This offer is seen as an offer of $1,150,000 because of the no movement clause attached

    • For players 18-29 years of age a no movement clause (NMC) adds a 10% discount
      (increases the offer when compared to other offers in the eyes of the NSHLPA)

      Example: A player is offered a 1 year, $1,000,000 contract with a no movement clause.

      This offer is seen as an offer of $1,100,000 because of the no movement clause attached
  • Current: Eric Gosselin (Detroit GM)
  • Is the league Player Agent (PA) authorized by the league's Board of Directors to handle contract negotiations on behalf of the players
  • Is required to seek the highest value possible in any given contract negotiation
  • Is a sitting member of the Board of Directors
  • Is the amount assigned to a contract offer by the NSHLPA based on weighted variables in a given contract (length of contract, salary per year, options, clauses, etc)
  • This is the amount the NSHLPA uses for comparison to decide between multiple offers on the same player (the higher this value is, the better)
  • An Excel file is made available each off-season so General Managers can see for themselves what the NSHLPA Contract Value looks like
  • Is the second half of a signing wave during free agency which allows the NSHLPA to respond to offers submitted in the GM Wave
  • During this wave the NSHLPA compares offers based on the NSHLPA Contract Value and notifies General Managers of where their offer stands
  • During this wave contracts may be agreed to depending on the criteria at the time
  • During this wave no new offers are permitted
  • Is a form of contract that guarantees a player makes 100% of their salary regardless of where they play over the course of the regular season (pro or minor leagues)
  • If a player does not have a one-way contract they automatically have a two-way contract
  • A one-way contract is determined at the time of signing and does not change for multi-year deals
  • Any player signing a contract that is 35 years of age or older is automatically given a one-way contract regardless of their salary
  • A one-way contract is based on a player's age and the league average salary at the time of signing as the chart below indicates:
  • One-Way Contracts
    Age % of League Average Salary
    22 90%
    23 90%
    24 90%
    25 90%
    26 90%
    27 90%
    28 90%
    29 90%
    30 70%
    31 70%
    32 70%
    33 70%
    34 70%
    * Note - The player's age in the above is the age the player is at the time of the negotiation
  • Is the first day of the regular season and the official start of the year
  • Is the first day finances come into play
  • All teams must meet the league's pro roster size requirements
  • At the end of pre-season the league forces all eligible contracted players to their team's pro roster
  • Following that General Managers update their rosters and lines to get their pro roster under the maximum roster size
  • Any player that is demoted to the minor leagues during this time that is required to clear waivers is placed on Opening Day Waivers (ODW)
  • In addition to updating their roster via Dropbox every General Manager is required to e-mail a list of players they are placing on waivers to the league
  • Teams that fail to submit a list on time will have players placed on free waivers where there is no waiver fee and no limitation on claims made against
  • The league compiles all lists received and releases them as one large list for all teams to review
  • Teams are then eligible to select players from the Opening Day Waivers list in reverse order of last season's regular season standings (worst to first by Win %)
  • To make a potential claim teams must submit a proxy list via e-mail in their preferred order of claim
  • Each team may make only one claim
  • Teams failing to submit a list receives no players
  • Each claim costs $100,000 cash
  • Players claimed off Opening Day Waivers goes immediately to their new team's pro roster and is required to clear waivers if they are demoted to the minors down the road
  • The first time a player that is claimed off of Opening Day Waivers is placed on waivers in the same season, his former team may re-claim the player with no waiver fee and regardless of the priority standings
  • Is an additional optional year on top of the term on a contract which gives the player (via the NSHLPA) the decision whether to take the year at the given value, or refuse the year and become a free agent
  • The combined term of the initial length of the contract offered plus the Player Option year must be within the maximum length of contract based on the player's age
  • During negotiations offering a Player Option increases the base value of a contract in the eyes of the NSHLPA by 5%

    EXAMPLE
    A player is offered a 1 year deal at $1,000,000 with a Player Option at $1,000,000
    The NSHLPA views this as an offer of $1,050,000 because of the Player Option that is attached
  • The salary that is offered in the Player Option year must be at least 100% of the base salary in the rest of the contract
  • Any Player Option that is attached to a contract which contains a No Movement Clause (NMC) and is picked up, also picks up the No Movement Clause (NMC)
  • Every player is given a number value rating based on several categories which are based on their "real life" abilities as derived from their NHL statistics to start which adjusts over time based on their NSHL career
  • Ratings adjust in each off-season and remain static once Opening Day passes
  • The ratings categories legend from the roster page is as follows:
  • Skater Ratings
    Abbreviation Attribute
    CK Checking
    FG Fighting
    DI Discipline
    SK Skating
    ST Strength
    EN Endurance
    DU Durability
    PH Puck Handling
    FO Face-Offs
    PA Passing
    SC Scoring
    DF Defense
    PS Penalty Shot
    EX Experience
    LD Leadership
    PO Potential
    MO Morale
    OV Overall
    TA Trade Available
    Goalie Ratings
    Abbreviation Attribute
    SK Skating
    DU Durability
    EN Endurance
    SZ Size
    AG Agility
    RB Rebound Control
    SC Style Control
    HS Hand Speed
    RT Reaction Time
    PH Puck Handling
    PS Penalty Shots
    EX Experience
    LD Leadership
    PO Potential
    MO Morale
    OV Overall
    TA Trade Available
  • At the end of the regular season the top six (6) teams in each conference qualify for the playoffs in the following format:

    Round One - 12 teams, 6 per conference

    • Each division winner receives a first round bye and are awarded #1 and #2 overall regardless of their place in the standings (4 teams, 2 per conference)
    • The remaining teams are paired off in their own conference as follows:
      #3 overall v. #6 overall
      #4 overall v. #5 overall
    • These four (4) teams play a Best of Five series with home ice awarded as follows:

      Game 1 - lower seed @ higher seed
      Game 1 - lower seed @ higher seed
      Game 3 - higher seed @ lower seed
      Game 4 - higher seed @ lower seed
      Game 5 - lower seed @ higher seed

    Round Two - 8 teams, 4 per conference
    • The remaining teams are paired off in their own conference as follows:
      #1 overall (Division Winner) v. lowest seed remaining
      #2 overall (Division Winner) v. other seed remaining
    • These four (4) teams play a Best of Seven series with home ice awarded as follows:

      Game 1 - lower seed @ higher seed
      Game 2 - lower seed @ higher seed
      Game 3 - higher seed @ lower seed
      Game 4 - higher seed @ lower seed
      Game 5 - lower seed @ higher seed
      Game 6 - higher seed @ lower seed
      Game 7 - lower seed @ higher seed

      Playoff series continue in this fashion through each conference and through the finals (Best of Seven, same home/away breakdown of games)
  • There are no expenses (salaries) during the playoffs
  • Once the playoffs begin there is a $500,000 per player demotion fee, however there are no waivers
  • A player is inelgible to play in a minor league playoff game if he has played 20 or more pro games that season (10 pro games for goalies)
  • Any instance where an ineligible player dresses for the minor league team in a playoff game will result in an immediate $2,000,000 fine and suspension of the player for the remainder of the playoffs
  • A player's position (POS) is determined when they enter the league based on their "real" NHL position from the season their initial rating is based on
  • A player performs best at the position (POS) he is listed at during a game
  • A player's position (POS) may be formally changed at any time by the General Manager of the team holding their rights by way of a formal e-mail to the league requesting the change
  • A player may be listed at multiple positions at one time
  • A player may be changed to any or all forward positions (LW, C, RW) without backup
  • A player may be changed between forward, defense and goaltending with proof from a trusted online source
  • Is a short set of scheduled games for the pro and minor leagues prior to the start of the regular season
  • During the pre-season there are no expenses and no income
  • During the pre-season there is no requirement for players to clear waivers
  • Inuries during the pre-season carry over into the regular season
  • Is an active player that is between 18-24 years of age that has not been signed to a contract and therefore has not been assigned a player rating
  • Must be acquired through the Draft and may not be signed without being drafted
  • A list of all teams' prospects is found on the Prospect List
  • Contains a list of every team's prospects and future draft picks
  • A player must qualify as a prospect to be listed here
  • The list may also contain a team's hold outs (HOs) following free agency
  • Any player that is 25 years of age or older and has a rating is required to be signed and therefore come off the prospect list
  • The cost to maintain one (1) player on the prospect list for one (1) season is $200,000
  • Once the regular season commences any player listed must remain a prospect for the entire season and may not be signed to a contract during the season
  • A player may be released from his contract for 50% of the remaining value of the player's current contract and regardless of remaining term
  • A player with a no movement clause (NMC) may not be released from their contract
  • Any player that is released and still qualifies as a rookie is immediately eligible for the next Draft and is not eligible to be re-signed
  • A player that is released may not be re-signed or drafted by the same team that released them originally
  • Held during the off-season
  • Based on a player's performance during the season
  • A customized re-rate process outside of the simulator is used for all ratings and re-ratings (NSHL, MSHL as well as NHL-based ratings)
  • When a player plays 20 or more games in the pros (10 for goalies), they are re-rated based on their NSHL stats
  • When a player plays 20 or more games in the minors (10 for goalies), they are re-rated based on their MSHL stats
  • When a player plays 20 or more games in both leagues (10 for goalies), they are re-rated individually based on their stats in each league and then receive an average of the two (2) new ratings
  • When a player does not play 20 or more games in either league, they are not re-rated
  • All new players (ie rookies) have their ratings based on their NHL stats using the leagues customized NHL ratings process
  • During a re-rate there is a maximum amount a rating can increase or decrease per category regardless of performance
  • The maximum increase and decrease based on age is as follows:
  • Re-Rate Adjustment Variances
    Age Max Increase Max Decrease
    18-21 4 0
    22-24 3 0
    25-29 2 -1
    30-34 1 -3
    35+ 0 -4
  • Are simulated "days off" and gives all players the equivalent number of days rest
  • Do not impact finances
  • Is a player 18-29 years of age whose contract has expired
  • A restricted free agent enters free agency with the right to listen to offers however the team holding their rights has the right to match any offer-sheet
  • Should a restricted free agent receive an offer-sheet from a new team that their rights holding team elects not to match, the rights holding team is eligible to receive compensation for the player
  • A player who retires from the NHL during the off-season also retires (is removed) from the NSHL
  • A player who retires once the pre-season has commenced until the end of the playoffs may retire immediately OR may remain with their team until the off-season based on the discretion of their team
  • A player is considered retired if they have officially announced their retirement with proof on a trusted site OR they may be removed from the league if they have no contract and have not played professional hockey for the duration of an entire NSHL season according to hockeydb.com
  • Officially retired NHL players may not be signed to a contract
  • A team is eligible for compensation on any player age 24 and younger who retires, dies or is permanently removed from the NHL based on the following:
  • Retirement Compensation
    Draft Round Compensation
    Round 1 End of Round 2
    Round 2 End of Round 3
    Round 3 End of Round 4
    Round 4 End of Round 5
    Round 5 & 6 End of Round 6
  • A team is eligible for compensation of a compensation pick at the end of ROUND 4 for any player age 25-30 who retires, dies or is permanently removed from the NHL
  • The age of the player for compensation is based on the time of the request for compensation by the GM
  • GMs may submit a request as soon as they are able to find a trusted site that offers legitimate proof that the player qualifies
  • Once the team receives compensation for a retirement they become ineligible to re-sign that player should they return to the league
  • Additional revenue (aside from ticket sales) can be generated by earning certain achievements
  • Revenue breakdown for special achievements are outlined below:
  • PRO - Regular Season
    Amount Achievement
    $5,000,000 President's Trophy
    $3,500,000 Division Title
    $500,000 Winning an Award
    +$100,000 For each vote difference in Awards voting (up to 3rd place)
    * money not paid out if only vote is from own team
    $150,000 Playing in the All-Star Classic
    PRO - Playoffs
    Amount Achievement
    $4,000,000 Stanley Cup Winner (1 team)
    $3,000,000 Stanley Cup Runner-Up (1 team)
    $2,000,000 Conference Finals Runners-Up (2 teams)
    $1,000,000 Quarter-Final Runners-Up (4 teams)
    $500,000 Series Sweep
    MSHL - Regular Season
    Amount Achievement
    $2,500,000 MSHL President's Trophy
    $1,500,000 MSHL Division Title
    $250,000 Winning an Award
    +$50,000 For each vote difference in Awards voting (up to 3rd place)
    * money not paid out if only vote is from own team
    MSHL - Playoffs
    Amount Achievement
    $2,500,000 MSHL Championship Winner (1 team)
    $1,500,000 MSHL Championship Runner-Up (1 team)
    $750,000 MSHL Conference Finals Runners-Up (2 teams)
    $500,000 Quarter-Final Runners-Up (4 teams)
    $250,000 Series Sweep
  • A non-financial contract preventing a player from signing with another team
  • A player's rights may be traded
  • Are rated players that are under contract and are between 18-24 years of age with less than 20 pro games played (10 for goalies)
  • A team can have a maximum of 55 players under contract on their roster at any one time during the regular season
  • A team's active roster size (pro and minor league) is 18 skaters and 2 goalies exactly (all healthy)
  • Of the 18 skaters a team is required to carry at least 9 forwards and 5 defensemen - the remaining 7 positions can be any combination the team decides
  • A team's pro roster may carry a maximum of 23 players during the regular season up until the Trade Deadline (20 active, 3 healty scratches)
  • Following the Trade Deadline the maximum pro roster size increase to 25 players (20 active, 5 healty scratches)
  • The minor league roster may include up to 10 healty scratches in addition to the active roster
  • The regular season schedule is made up of 80 games and is broken down as follows:
    • 5 inner-division games (4 teams x 5 games = 20 games)
    • 4 inner-conference games (5 teams x 4 games = 20 games)
    • 4 outer-conference games (10 teams x 4 games = 40 games)
  • Is completed when a player (via the Player Agent) and a General Manager (GM) agree to terms on a contract and those terms are submitted to the league for fina approval
  • Signings made in the off-season occur during the controlled free agency process
  • Players signed during free agency are not eligible to be traded until after Opening Day Waivers (ODW) regardless of their contract status
  • Is an immediate cash incentive offered to a player which is paid out the moment the signing is approved
  • During the off-season each team has a $5,000,000 Signing Bonus limit which begins once free agency commences
  • A team may only go over the $5,000,000 Signing Bonus limit to match offers on their Restricted Free Agents (RFAs)
  • A team may not have more than $5,000,000 in Signing Bonuses on offer at any one time
  • The minimum Signing Bonus that may be offered is $10,000
  • Signing Bonuses can only be offered in increments of $10,000
  • The NSHLPA spreads the total Signing Bonus over the length of the contract to determine its NSHLPA value for comparison to other offers

    EXAMPLE
    A player is offered $1,000,000 for 2 years with a $500,000 Signing Bonus

    The NSHLPA views this as an offer of $1,250,000 per year (the $500,000 is divided evenly over the 2 years)
  • Simulation Days or Sim Days are numbered days used in STHS scheduling (Day 1, Day 2, etc.)
  • All injuries and simulations are based on sim days
  • Unless otherwise stated, one sim day will be simulated per "real day"
  • Is the program General Managers (GMs) use to adjust their rosters, lines and ticket prices
  • Every update produces a league file (.STC) which is placed on the shared folder in Dropbox with the most up-to-date player and team details
  • General Managers (GMs) use the GM Client to load the .STC file, make changes and then save the file
  • By default the GM Client saves the team details in a TeamName.shl file which is stored in the same shared Dropbox folder
  • The league automatically loads these files at simulation time and deletes them from the folder
  • Determined by the simulator in game for inappropriate conduct
  • Number of games a player sits out as a result are assigned by the simulator
  • Suspended players are automatically moved to the reserve roster
  • Suspended players do not earn a salary
  • Is a non-guaranteed additional year added to a contract which gives the team making the offer the option to add the additional year at the value of the option
  • The combined term of the initial length of the contract offered plus the Team Option year must be within the maximum length of contract based on the player's age
  • The salary for the option year must be at least 100% of the base salary from the rest of the contract
  • If an option is added to a contract with a no movement clause (NMC) then the option year absorbs the no movement clause (NMC) as well
  • A team option offered on a contract decreases the value of the contract when compared to other offers by 5% in the eyes of the NSHLPA

    Example: A player is offered a 1 year, $1,000,000 contract with a team option of $1,000,000

    This offer is seen as an offer of $950,000 because of the team option attached

  • Is set at the 80% of regular season games played mark
  • Once the trade deadline has passed, teams are not allowed to make trades
  • Once the trade deadline has passed, the league's pro roster size expands to 25 healthy players (from 23)
  • Is an exchange between two (2) or more teams of player(s), pick(s), cash and/or future considerations
  • The maximum amount of cash that may be exchanged between teams a single season is $6,000,000 in cash
  • May occur at any time provided there is no freeze in place or the trade deadline has not passed
  • A trade is approved when all teams involved have e-mailed the league (jay@thenshl.com) and carbon copied (CC'd) all other teams involved in the trade with the exact same details
  • Once approved a trade is updated following the next simulation or at an agreed upon time by the Commissioner and all parties involved
  • Teams are given 25 training camp points (TC points) to apply to upgrade individual player ratings
  • Points can be applied to either increase or decrease a rating
  • Once training camp points are applied they may not be adjusted
  • Unused training camp points at the end of the pre-season are lost and may not be carried over from year to year
  • The requirement for using training camp points are:
    • The maximum number of points that may be applied to a player is five (5)
    • The maximum number of points that may be applied to an individual rating category is three (3)
    • Points may only be applied to player 32 years old or younger
    • Points may only be applied to categories with values under 90
    • Points may not be assigned to these categories: MO, PO, EX, LD and OV
  • Is a form of contract that pays a player at different percentages depending on where they play over the course of the regular season (pro or minor leagues)
  • A player receives 100% of their contract value once they have played 20 or more regular season games (10 for goalie) in the NSHL
  • A player receives 10% of their contract value whule they are playing in the minors provided they do not have a one-way contract and provided they have played fewer than 20 regular season games (10 for goalies) in the NSHL
  • Is a player 25 years of age or older who has an NHL affiliation or has played in the NHL in the past year and has not signed with an international league and is not already under contract in the NSHL OR
  • Is a player 30 years of age or older whose contract has expired
  • Once free agency commences unrestricted free agents (UFAs) may listen to offers from any team without restriction
  • If an unrestricted free agent (UFA) agrees to sign with a new team their former team receives no compensation
  • Is when the Commissioner simulates games and/or posts event updates and typically uploads updated pages to the website
  • Updates are typically scheduled a day in advance and typically occur within an hour of the time posted
  • To see changes implemented in time for the update any roster and/or line changes must be submitted and uploaded via Dropbox before the time posted
  • During a simulation update the league will load lines, simulate the games and then put through any trades or waiver claims
  • Any player 25 years of age or older who is being demoted to the minor leagues during the regular season is required to be placed on waivers
  • By being placed on waivers a player is made available to be claimed by every other team in the league
  • Claiming a player off waivers costs $100,000
  • Players are automatically placed on waivers by the Commissioner based on the roster moves outlined on the transactions page
  • Waiver placements are released to the league following a simulation
  • To claim a player off waivers a General Manager must e-mail the league
  • Players remain on waivers for two (2) sim days
  • Following the two (2) day waiver period the team with a claim in that has the worse Win % at the time* wins the claim

    * - up until five (5) games into the regular season, waiver priority is based on the Win % from the previous season
  • A team may submit more than one waiver claim at a time, however the team must prioritize their claims from highest priority claim to lowest priority claim
  • If a team with multiple claims is successful at claiming a player, they lose priority on any other player on their list
  • Claimed players are placed on their new team's pro roster
  • Claimed players are required to be placed on waivers again if their new team wishes to demote them
  • If a claimed player is demoted before playing five (5) games with their new team (three (3) for goalies), his former team may automatically re-claim the player for $50,000 (half the waiver fee)
  • A player claimed off waivers following the Trade Deadline is ineligible to play in the playoffs